SLIC is a scripting language within Call to Power
which enables the player to change aspects of the game to their own
requirements. Which as explainations go, is fairly poor. Basically,
it is a way to trigger events, reactions and messages based on
things that happen in the game. The outcome of this is that CtP2 can
be subtly altered in almost any way you wish, provided you can work
out how to do it.
Working out how can prove quite a challenge
in some instances. But if you are interested in finding out how SLIC
operates, read my Beginners Guide to
Files by Dale Kent, Martin Gühmann,
and Andrej Damjanovic.
Diplomod, CaptureCity script, Withdraw
script and AirUnit script for improved gameplay and AI
Scripts that give the AI some
Two scripts to give the AI some much-needed
tile improvements, one stolen feature from Civ3, and one feature
rescued from CtP1.
Installing SLIC scripts
Assuming you are
not using any of the "big" mods: Cradle, MedMod, The Apolyton Pack,
World At War:
- Unzip the archive.
- Place or ensure the .slc files are in the
ctp2_data\default\gamedata\ folder, and any string files
(anything with "_str.txt" at the end) are in the
- Open ctp2_data\default\gamedata\script.slc in notepad
(or other plain-text editor - not Word), and add to the bottom of
it, the line "#include "filename.slc", replacing
filename with the name of the .slc file.